Monday, 12 September 2011

Sunday, 11 September 2011

Developed Pachube Concept

The installation and flowgraph in this assignment so far distinctively reflects on the ‘radiation’ real world sensor from Pachube. The concept for the installation replicates mankind’s rapid advancement in technology and increasing electricity and power consumption. The installation abstractly shows mankind’s stages of advancement, from simple relatively safe steam  generated power to more dirty polluted fossil fuel-generated electricity and then on to the more destructive and unpredictable nuclear power. The flow graph enhances the architecture/models through a variety of entities, including particle effects such as explosions and smog in order to emphasize not only the dangers and destructive nature of mankind’s thirst for power, but also how sometimes we do not have a handle on the technology that we created to aid us in the first place. Mankind relies on this power heavily and if removed or destroyed then, we may panic, devolve and become disorganized as a society.

Saturday, 10 September 2011

Fossil Fuel



This is a little demo of my 'fossil fuel' area of my installation.

Developing Installation



I made a simple lift that activates automatically according to the player's position. When the player steps on the lift, it activates and moves after a two second delay. Once the player disembarks and moves a small distance away, the lift automatically retreats back to the original position.!

Wednesday, 7 September 2011

Rain Tutorial

Moving Entities



This is an old video of one of my moving/assembling (entities) staircase!

Test Model Crysis Wars (Pure War)



This is a simple test model for Crysis Wars. The model and the textures themselves lightly engage with Paul Virilio's concept of Pure War. The rectilinear and jagged model represents the constant change and war that society has with ever adapting technology, whilst the uneven textures that encompass the model show how chaotic this change or 'war' can be.

Tuesday, 6 September 2011

Pachube

Link: https://pachube.com/feeds/30634


This particular feed shows the amount of ionizing radiation present (in counts per minute) at Higashi Kawaguti City in Japan. This feed is particularly interesting due to the link with the concept of Pure War. Japan's reliance on Nuclear power for electricity generation has worked seemingly well for a number of years with the populace benefiting from it greatly. However, due to recent events involving the malfunction of nuclear plants in Japan (and the risk of another Chernobyl) the people of Japan, and perhaps even the world, now have to seriously think about the consequences of using such dangerous energy. People and government bodies alike are now in a war with each other trying to determine if the usage of nuclear generated electricity is worth the risk, or whether they should revert back to environmentally damaging fossil-fuel electricity generation or other expensive means of electricity generation.