Tuesday 8 November 2011

First Experiment



This is a simple demonstration of a moving object. The distance that the object travels is tracked, (shown in blue at the top) as well as the total time the object moves (shown in pink at the bottom) and also the average speed of the object during its movement (shown in orange in the middle).

The pachube feed I have chosen to look at is a light concept/ feed:
https://pachube.com/feeds/35501

"The sense of space is created using light. The number of people entering and leaving a room directly correlates to the floor area which is lit up. As more people enter the room the lit floor area increases. As more of the floor area lights up the concept of a larger space is created."

S.W.O.T Analysis:

Strengths - Simple yet brilliant idea involving physical space and light, will be easy to replicate in Crysis

Weaknesses - The pachube feed is 'frozen' and does not work

Opportunities - The concept can be developed a number of different ways, opportunities to experiment with different lights interacting with different architectural forms, coloured lights interacting with different spaces, architectural elements moving and interplaying with lights and/or people, infinite possibilities available...

Threats - The room/architecture/space may not actually feel 'larger' as more lights are lit...IE the Crysis engine may not be able to fully represent this light concept well enough, if at all.

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